![]() We knew that we had a great game on our hands and so to be able to continue to provide fans of the game with a multitude of new content for it going forward is fantastic.” For a small game from a not-huge studio, those are impressive numbers.ĬEO of Paradox Interactive Fredrik Wester made a statement on the sales: “We would like to offer our deepest and heartfelt thanks to the community for their passionate support and to let them know that we are committed to supporting this wonderful game for years to come, in the same way that we have for our Crusader Kings and Europa Universalis communities. In a relatively sleepy March in the gaming industry, Skylines is turning out to be one of spring’s biggest success stories, with 250,000 copies sold in the first 24 hours of release. It’s an open, mod-friendly, offline-capable city simulator that practically feels like Maxis itself made it. The game exists as an answer to everything SimCity got wrong.
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